2019
CHAOS BABY
Game Jam Themes
GENRE
Action
ENVIRONMENT
City
GOAL
Destroy objects
WILDCARD
Household chores
EXTRA
Only allowed to use 3 buttons
Project Time
5 Days
Basic Info
Name
CHAOS BABY
Genre
Arcade Style Action Game
Project Type
Uni - Game Jam
Engine
Unreal Engine 4
My Roles
Gameplay Design / Gameplay Implementation (Blueprints)
Interactables / Physics Objects / Level Design
Audio Design / Audio Implementation
More Info
Elevator Pitch
Destroy the house!
Goal
Destroy everything possible without being caught by your parents.
Get a high score you’re proud of!
Further Info
Destruction and Physics
Audio Implementation
Gameplay Video
Credits
Kenneth Nowak
UI + Scoreboard
Menus
Screen Shake
Generalist
Antonio Jones
3D Modelling
Texturing
Matthew Hill
3D Modelling
GImme Shelter
Game Jam
Theme
"Gimme Shelter - The Rolling Stones"
Secondary Themes
Gravity, Brawler and Scarce Resources.
Project Time
13 Days
Basic Info
Name
Gimme Shelter
Genre
Couch Co-Op Action Game
Project Type
Uni - Game Jam
Engine
Unreal Engine 4
My Roles
Gameplay Design / Gameplay Implementation (Blueprints)
Interactables / Physics Objects / Level Design
Audio Design / Audio Implementation
More Info
Elevator Pitch
Overcooked with guns
Goal
Get as far down the river as possible!
Further Info
4 Player Couch Co-Op
Physics Objects
Multiple Overlapping Gameplay Systems
Full Audio Implementation
Gameplay Video
Credits
Kenneth Nowak
Camera
Menus
Generalist
Antonio Jones
3D Modelling
Texturing
Matthew Hill
3D Modelling
Project AurorA
Open World First Person Horror
Basic Info
Name
Project Aurora
Genre
Open World Survival Horror
Project Type
Uni - Final Project
Engine
Unreal Engine 4
Teaser Trailer
My Roles
Concept / IP / Project Management
Level Design / Lighting / Level Streaming
Game Design / Audio Implementation / Game Mechanics
Features
Level Design
Open World Design
Optimised Fully Dynamic Lighting system
Dark Gritty atmosphere with Moon Lighting
Atmospheric Particle Effects
Post Processing
Optimised Terrain and Foliage implementation
Robust, Optimised Level Streaming with
70 sub-levels and 11,000 assets
Cinematic Trailer
Cinematic Camera
Lighting
4k Rendering
Video Editing
Blueprints
Object Based Programming
Working Light Switches in All Rooms + Global Power
Working Doors, Cupboards and Drawers with Locks and Keys
Inventory system
Natural Movement with Head bob and Torch sway
Multiple items to Pick Up and Use
All animations made in-engine
Health and Healing items
Fall Damage based on Velocity
Use and understanding of most UE4 asset types
Packaged Prototype Demonstration
(With basic game mechanics)
This video demonstrates turning the global electricity on in the school and other level functionality, this includes but is not limited too:
Optimised Dynamic Lighting
Optimised Level Streaming
Claustrophobic Level Design
Audio Implementation using physical materials
Character and Item implementation and world interaction
Working doors, locks and keys of different types
Global Power and Working Light Switches in All Rooms
Working Packaged Prototype
The Rookies Draft Selection
Credits
Sullie Burgess
Teaser Trailer Soundtrack
Foley Sounds
Luke Evans
Foley Sounds
Lourie Cope
Pistol Model
Unreal Marketplace
All Other Environment Assets